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Hinterland Hermit // Hinterland Scourge [Dark Ascension]

Hinterland Hermit // Hinterland Scourge [Dark Ascension]

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Set: Dark Ascension
Type: Creature — Human Werewolf
Rarity: Common
Cost: {1}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
He tried to live far from those he could hurt . . .
Reverse Type: Creature — Werewolf
Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
. . . but the monster within was a tireless hunter.

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Near MintDKA-94//94-EN-NF-1
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Lightly PlayedDKA-94//94-EN-NF-2
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Moderately PlayedDKA-94//94-EN-NF-3
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Heavily PlayedDKA-94//94-EN-NF-4
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DamagedDKA-94//94-EN-NF-5
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Near Mint FoilDKA-94//94-EN-FO-1
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Lightly Played FoilDKA-94//94-EN-FO-2
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Moderately Played FoilDKA-94//94-EN-FO-3
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Heavily Played FoilDKA-94//94-EN-FO-4
Heavily Played FoilDKA-94//94-EN-FO-4
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Damaged FoilDKA-94//94-EN-FO-5
Damaged FoilDKA-94//94-EN-FO-5
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